Zee MACRO Weapons Ranked
Double Barrel and Revolver first — Katana when the shells run out.
This is the gun-by-gun list behind the tier list hub. Pair it with loadouts when you want a full buy order. Ranks are for live Zee MACRO / Zee Hood streets, not a balanced arena.
S — Double Barrel
The reason people search “DB.” Two fat pellets at a doorway beat almost every other plan. MACRO users who forget to brake still win if both shells connect. Buy matching shotgun ammo the same visit. A DB with six shells is a prop.
Weakness: anything past a street width. Do not take it to a long avenue and complain. Peek, shoot, hide, reload — the fight guide is written around this gun.
S — Revolver
Tighter shots, less pellet lottery. If you miss with a Revolver, that was you. It is the better teacher and the better mid-range tool. Buy Revolver ammo, not shotgun shells. Codes that dump 1M cash are how you keep both a DB and a Revolver without farming; if you can only afford one, take DB for chaos servers and Revolver for aim practice.
A — Katana
Katana! exists because the blade is good enough to print on a code. No reload, no shell cost, bad against a ready DB. Use it when you dump ammo or when you need to break a till and the copy wants melee. Do not main it into a shotgun angle and call the tier list wrong.
If the code is dead on your place, buy the blade only after a primary gun. See expired codes if the chest rejects Katana!.
B — Other shop firearms
Rifles, pistols, and joke guns show up depending on the clone. They are usable if you already have trigger control. They are a trap if you just redeemed NEW! and wanted to look different. Spend the stack on S-tier plus ammo. You can experiment after you can win a peek.
C — Fists
Useful for a till that wants punches. Useless in a gunfight. Getting started tells you to leave fists behind as soon as the shop is open.
MACRO and guns
The built-in MACRO does not change the letters. It changes whether you can arrive at the peek. DB still wants a brake. Revolver still wants a still-ish crosshair. Settings on the FPS guide matter more than a B-tier rifle with a skin.
Clone variance
Some titles rename cash to DHC or swap shop order. If your copy has no Double Barrel, the next hardest-hitting close gun inherits S. Do not wait for a wiki patch to buy something that slaps in your shop. Then tell the updates page mindset: the family is stable, the SKU is not.
Related
Buy order lives on loadouts. Cash routes live on how to get cash. If you came here from a script menu’s “auto buy,” close the menu and purchase with your eyes — shops and executors fight.
Ammo types are not cosmetic. Shotgun shells will not feed a Revolver. After a code dump, buy the matching crate before you leave the shop counter. Players who “save money” by skipping ammo donate the gun on the first reload. That mistake is why this list talks about death tax as much as time-to-kill. A rank letter that you cannot restock is a costume.
Frequently Asked Questions
Short answers for the questions Zee MACRO players ask first.
Is Double Barrel always number one?
In close street FFA, yes. On a long sightline, Revolver is the better S-tier pick for that fight.
Should I buy Katana before a gun?
Only if Katana! already granted it. Otherwise buy a primary first.
Why is my favorite rifle B-tier?
Because time-to-kill and ammo after death matter more than how it looks in a screenshot.
Do scripts change weapon ranks?
They change how obvious you look. They do not move Double Barrel out of S.